Topic Worlds
Where children live today.
A day in the life of a child has become AI-native, from waking up to bedtime. We build the safe AI worlds for it, together with partners in each of these worlds. One platform, many worlds, many applications.


Morning · Daycare & school
The learning journey starts at wake-up.
In the morning children meet content: in daycare, in the classroom, in the class chat. Schools and daycare who deploy AI today take on compliance work themselves. The next stage of the EU AI Act takes effect on 02 August 2026. We build AI solutions with schools, daycare and education providers that are pedagogically sound and legally safe: teachers are supported, not replaced.
Partner types
Schools · Daycare · School providers · Education authorities · Education publishers
Solution anchors

Midday · Way home & homework
Learning continues, also beyond school.
After school the second learning journey begins: homework, personal topics, curiosity. Parents want support, but not at any cost. Publishers have the content but not the digital access. We build hybrid solutions with edutainment publishers and school providers that extend physical teaching and learning materials digitally – safe and on-brand.
Partner types
Textbook publishers · Edutainment publishers · Learning material providers · School providers
Solution anchors

Afternoon · Club, hobby, play
Identification. Movement. Community.
In the afternoon the child lives in community: sports club, hobby group, friends. Sports clubs compete with AI chat worlds for the attention of young fans. Whoever doesn't offer a digital club experience loses the next generation. We build AI identification figures with sports clubs, youth associations and club structures – from mascot to hybrid collectible product.
Partner types
Sports clubs · Youth associations · Club mascot licensors · Tourism regions with child audiences
Solution anchors

Evening · Family, stories, sleep
Hours that count.
In the evening the time belongs to the family: stories, reading aloud, shared games, bedtime rituals. Parents want a companion, but not a platform that absorbs their children. We build directly with families (KinderGPT) and with publishers bringing family IP into safe AI companions for the most important hours of the day.
Partner types
Families (B2C) · Edutainment publishers · IP licensors · Family brands
Solution anchors

Weekend · Culture, day-trip, family
Magic of places.
On weekends places become experiences: museum, festival, theme park, concert. These places compete with streaming and gaming for kids' attention – and can keep it if they extend the physical experience digitally. We build AI solutions with museums, science centers, festivals and live event organisers that turn the visit into a mission – and bring the child back weeks later.
Partner types
Museums · Science centers · Concert halls · Music festivals · Theme parks · Municipal culture providers
Solution anchors

Cross-cutting · Content, idols, media
What children consume all day long.
In the background runs what accompanies children all day: content from their idols, creators they watch, voices they know. These voices reach children today via platforms that were never built for them. We build AI extensions with content creators that scale their reach – kid-safe, in their own voice.
Partner types
Content creators · Artist management · Audio IP holders · Streaming platforms
Solution anchors
Platform clamp
One platform for every world.
Every world gets its own solution. The platform safety behind it is the same everywhere: RAG-based, DACH-hosted, AI-Act-ready. One compliance burden, one platform, countless partners.
Brands, publishers, studios, platforms and public bodies are co-supporters – not licensees. They shape the standards against which child-oriented AI in Europe will be measured.